Driftline
System onlineModel / AB-07Local demo data

Driftline system · Living · Contract 1.0.0

Design system

A portable method expressed as a precise ocean-research instrument.

View in context

Design principles

Calm enough to scan. Explicit enough to act.

  1. 01Make flow visible

    Movement and blockage appear before secondary metrics.

  2. 02Explain the prompt

    Every intervention shows its rule, evidence, age, and owner.

  3. 03Preserve human judgment

    The system routes attention; people still decide, delegate, and support.

  4. 04Earn the density

    Compact information stays readable, structured, and resilient.

Foundation 01

Semantic color

System light System dark

Canvas

Application background

Surface

Cards and controls

Ink

Primary content

Muted

Supporting content

Flow

Healthy movement

Watch

Threshold approaching

Critical

Intervention required

Foundation 02

Type with instrument precision

12px floor · 15px body · rem scaling

Display

Where is work losing momentum?

Section

Waiting on you

Body

Specific decisions surfaced by visible operating rules.

Instrument

OPERATION.BLOCKER.NO_RESPONSE · 06 DAYS

System inventory

Components and states

Native semantics · 44px targets

Actions

One primary commitment; quiet controls preserve hierarchy.

Status

Text, icon, and color carry the meaning together.

Moving normally 11d waiting 14d blocked

Selection

Pressed state is visible and exposed to assistive technology.

Input

Labels remain visible; supporting text describes the expected value.

Foundation 03

Snappy, purposeful motion

Visibility · continuity · feedback

Count-up

Metrics resolve when they become visible.

Progress

Meters and values move as one state change.

Stagger
  1. Signal captured
  2. Evidence routed
  3. Decision ready

Product pattern

Explainable attention routing

Reason · evidence · owner · action

Decision · EVL-204 · Evaluation

Deep-reef acoustic observatory

Review complete—choose an outcome.

14d waiting

Accessibility and resilience

The constraints are part of the visual language.

  • WCAG 2.2 AA contrast target
  • Keyboard focus and modal containment
  • System themes and forced colors
  • Reduced motion and 200% reflow